博文

目前显示的是 2018的博文

V-Ray Rendering Is Surprisingly Slow, Any Tricks to Improve on That?

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A lot of friends asked me for this question, is there any tricks could help solve the problem of V-Ray rendering is so much slow, actually there are a few factors could cause such issues, and I am here to elaborate as below. 1. Modeling Factors More complex models (especially models with more tiny polys) will consume more rendering calculation time. The complexity of the model has a greater impact on rendering. This problem can be said to be "hard factors” that can not be changed. 2. Material Factors Reflections in V-Raymtl have an effect on rendering speed. Reflection in the VR textures has an effect on speed as well. 3. Lighting Factor The greater the intensity of lighting, the slower the speed is. It should be noted that this problem exists not only in the lighting intensity, but also in the intensity of the V-Ray rendering engine (secondary bounce) and in the (daylight) illumination intensity. The number of lights will also affect the rendering speed...

Some Advanced 3ds Max Plug-ins to Recommend

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3ds Max is a very powerful 3D animation rendering & production software, with its modeling, animation, particle dynamics and other functions. However, these functions cannot complete the CG producers’ requirements. In order to improve the quality of CG output and speed up the workflow, many companies have developed a number of very useful plug-ins. These plug-ins can be used as a replacement for 3ds Max’s basic tools, and also provide features that are not available in 3ds Max and enhance the original functionality, and those plug-ins are supported by most of the cloud rendering platforms. Here are some commonly used 3ds Max plug-ins. 1. V-Ray Renderer V-Ray was developed by Chaos Group and is the most popular rendering engine in the industry. It provides high-quality graphics and animation rendering for excellent CG producers in different fields. In addition, V-Ray can also provide a separate rendering program for users to render a variety of pictures. 2. MultiScatter...

The Method of Direct Watercolor Rendering Effects by 3ds Max

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Required software: 3ds Max, V-ray, Fumefx, AE, Video Gogh (Video Gogh is an AE watercolor oil painting plug-in produced by RevisionFx Analyzing Reference Sheet  1. The character model can be divided into two layers: The first layer is the VR standard material rendering of skin, where the mapping is required to paint. The second layer is the outline of character model's rendering, where the VRayEdgesTex is added (as the below figure). Finally, the AE overlay handling is required. 2. The rendering method is the same as above, PFX is used to create the dress on the character model. 3. Render method is the same as above, Fumefx is used to render the background ink effect, with different color overlay after. 4. The production method is the same as above, and the skirt part is rendered separately by using Fumefx. 5. The production method is the same as above If you are short of render power, please feel free to try some cloud rendering service.